![]() ![]() ![]() bug fix: non-stackable throwing items stack when auto-picked up bug fix: loot dropped by monsters is sometimes (very rarely) spawned in wrong square ![]() bug fix: spell panel remains open when using bare hands to cast and items are equipped into mage's hands bug fix: knockback can move the party while falling bug fix: snakes inside force fields can be hit with projectiles bug fix: projectiles stuck in a fire elemental are lost when the elemental hits the party and explodes bug fix: skeleton archers can be poisoned bug fix: a monster standing in a monster blocker square can't be melee attacked bug fix: projectiles don't pass through open cemetery gate bug fix: tomb of guardians puzzle could end up in an incorrect state improved dynamic lighting effects when using low quality rendering mode added touchscreen mode to game options (enables attacking with left mouse button) optimized input latency especially when frame rate drops below 60 fps added max draw distance option to grimrock.cfg optimized performance of the graphics engine The latest version of the game is currently 2.2.4, and you can find the full changelog below. ![]() Modders of Grimrock 2 should be happy to know that several new modding features are also included in this build. The Mac version naturally ships with the latest version of the Grimrock engine, and we are also launching a patch today for the Windows version of the game which improves performance and input latency, and fixes a few bugs in the main campaign. If you haven't already done so, be sure to grab your copy now! To celebrate this important milestone both Legend of Grimrock games are now on sale with 40% off until the end of this week. We are very happy to announce that the Mac OS X version of Legend of Grimrock 2 is now ready and can be purchased through Steam. ![]()
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